Paper play is both creative and educational fun that children can't get enough of. In constructing easy to make shapes, children create a fascinating world, while developing dexterity and spatial imagination. In other words, the cut-outs presented within make Big Ideas for Little People the most engaging activity book you can introduce to your child. The animal and vehicle shapes found on these pages can be created by your child without any help from an adult...and no need for glue or scissors. The patterns, clear instructions and pre-made pop-out shapes make it easy for little hands to manipulate these fun shapes. The simple stories on each page are an added attraction and suggest how to make the paper models come alive! These three magnificent books are an occasion for children to create their own toys. With the first book, children will be encouraged to discover a farm: ripening fruit in the orchard, vegetables growing in the garden, mooing cows, bleating sheep, grunting pigs and cackling chickens. In second book, they will learn the secrets of wild animals through short descriptions placed amongst the illustrations. And finally, in the third book, motor vehicles and machines will be presented-cars, lorries, and heavy duty machines amongst others. Reading about farm animals, wild animals and vehicles will give parents a great opportunity to join children at play and spend some quality time with them.
This text prepares school counselors-in-training to become effective educational leaders, advocates, and collaborators through exposure to current educational leadership and advocacy models. Relevant skill-building exercises encourage active involvement.
Since the dawn of children's television in the 1950s, toy companies have been keen to capitalise on the success of these programmes. Toy historian and collector Anthony A. McGoldrick here charts the history of the most successful TV toys from Muffin the Mule in the 1950s to Star Trek: The Next Generation in the 1980s. The colourful illustrations - whether of Daleks, iconic cars, action figures or spaceships - evoke the excitement of the programmes and also of playing with the toys that allowed children to recreate them. Whether you grew up in the days of Andy Pandy, The Saint, Kojak or Knight Rider, this book offers a nostalgic look at some of the most appealing toys of the late twentieth century.
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